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Aphantasia Logo
Back to all research
Aphantasia Logo

Building awareness and understanding of aphantasia through research, education, and community support.

About

  • What is Aphantasia?
  • What is Hyperphantasia?
  • Take Assessment
  • Getting Started
  • Newsletter
  • About Us
  • Contact

Community

  • Premium Membership
  • Find support
  • Discussions
  • Events
  • Visualize

For Professionals

  • Overview
  • Free Introduction
  • Counselor Training
  • Educator Training
  • List Your Practice
  • Pricing & Bundles

Resources

  • Articles & Stories
  • Videos & Interviews
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Ask AI About This Paper
Ask AI About This Paper

Low-Cost Virtual Reality to Support Imaginal Exposure Within PTSD Treatment: A Case Report Study Within a Community Mental Healthcare Setting

DOI: 10.1016/j.cbpra.2023.03.003
Tags:
Mental Health
Best, P., Kupeli-Holt, S., D'Arcy, J., Elliot, A., Duffy, M., & Van Daele, T. (2024). Low-cost virtual reality to support imaginal exposure within ptsd treatment: a case report study within a community mental healthcare setting. Cognitive and Behavioral Practice, 31(4), 577–594. doi:10.1016/j.cbpra.2023.03.003

Abstract

Revisiting what happened during (or after) a traumatic event is an important part of the treatment process in trauma-focused cognitive therapy (TF-CT). However, clinicians may have difficulty helping patients to intentionally retrieve these memories in order to engage with their content. As such, clinical tools to support the access and delivery of imaginal exposure content within treatment may prove to be particularly useful for therapists. This case report introduces work undertaken with Mr. A, a 38-year-old male, who 2 years prior had experienced a city centre assault. Initial assessment revealed a PCL-5 score of 64 and he met DSM-5 criteria for posttraumatic stress disorder (PTSD). Mr. A received 10 sessions of TF-CT wherein the traditional imaginal exposure components were implemented via a newly developed virtual reality (VR) development workflow called “VR Photoscan.” After 10 sessions, results showed PCL-5 scores decreased from 64 to 19 and Mr. A no longer met DSM-5 PTSD criteria. VR Photoscan was used during 4/10 sessions and included (1) reliving, (2) memory updating, and (3) stimulus discrimination activities. Mr. A also reported VR Photoscan as helpful regarding preparation for site visits. In conclusion, VR Photoscan technology provided a more visceral exposure experience which supported Mr. A to revisit the trauma memory. He reported high levels of satisfaction with the quality of the virtual environment and no issues using the VR technology. Produced with lower costs and shorter development times than typical computer-generated environments, VR Photoscan may be more easily implemented within routine care, although further research is required.

Authors

  • Paul Best1
  • Sengul Kupeli-Holt1
  • John D'Arcy1
  • Adam Elliot1
  • Michael Duffy1
  • Tom Van Daele1

Low-Cost Virtual Reality to Support Imaginal Exposure Within PTSD Treatment: A Case Report Study Within a Community Mental Healthcare Setting

DOI: 10.1016/j.cbpra.2023.03.003
Tags:
Mental Health
Best, P., Kupeli-Holt, S., D'Arcy, J., Elliot, A., Duffy, M., & Van Daele, T. (2024). Low-cost virtual reality to support imaginal exposure within ptsd treatment: a case report study within a community mental healthcare setting. Cognitive and Behavioral Practice, 31(4), 577–594. doi:10.1016/j.cbpra.2023.03.003

Abstract

Revisiting what happened during (or after) a traumatic event is an important part of the treatment process in trauma-focused cognitive therapy (TF-CT). However, clinicians may have difficulty helping patients to intentionally retrieve these memories in order to engage with their content. As such, clinical tools to support the access and delivery of imaginal exposure content within treatment may prove to be particularly useful for therapists. This case report introduces work undertaken with Mr. A, a 38-year-old male, who 2 years prior had experienced a city centre assault. Initial assessment revealed a PCL-5 score of 64 and he met DSM-5 criteria for posttraumatic stress disorder (PTSD). Mr. A received 10 sessions of TF-CT wherein the traditional imaginal exposure components were implemented via a newly developed virtual reality (VR) development workflow called “VR Photoscan.” After 10 sessions, results showed PCL-5 scores decreased from 64 to 19 and Mr. A no longer met DSM-5 PTSD criteria. VR Photoscan was used during 4/10 sessions and included (1) reliving, (2) memory updating, and (3) stimulus discrimination activities. Mr. A also reported VR Photoscan as helpful regarding preparation for site visits. In conclusion, VR Photoscan technology provided a more visceral exposure experience which supported Mr. A to revisit the trauma memory. He reported high levels of satisfaction with the quality of the virtual environment and no issues using the VR technology. Produced with lower costs and shorter development times than typical computer-generated environments, VR Photoscan may be more easily implemented within routine care, although further research is required.

Authors

  • Paul Best1
  • Sengul Kupeli-Holt1
  • John D'Arcy1
  • Adam Elliot1
  • Michael Duffy1
  • Tom Van Daele1
Aphantasia Logo

What This Study Is About

This study explores whether a low-cost form of Virtual Reality (VR) can help people with Post-Traumatic Stress Disorder (PTSD) process difficult memories. It specifically looks at how technology can support "imaginal exposure"—a therapy where patients revisit a trauma in their mind—by providing a visual 3D environment to look at instead of relying solely on mental imagery (the ability to picture things in the mind).

How They Studied It

Researchers conducted a case study with "Mr. A," a 38-year-old man who developed PTSD after a physical assault. Over 10 sessions of trauma-focused therapy, the researchers used a tool called "VR Photoscan." This technology took 2D photos of the location where the assault happened and turned them into a 3D environment that Mr. A could explore using a VR headset. The researchers measured his PTSD symptoms before and after the treatment to see if the VR helped him engage with and process the memory.

What They Found

The treatment was highly successful for this participant. Mr. A’s PTSD symptom score dropped from a 64 (indicating severe PTSD) to a 19 (below the threshold for a PTSD diagnosis). He reported that the VR made the experience feel more "visceral" and real than just trying to remember it. While Mr. A did not have aphantasia (the inability to visualize), he found that the VR provided a stable "anchor" that made it easier to stay focused on the memory without becoming overwhelmed or distracted.

What This Might Mean

This suggests that VR could be a powerful tool for trauma therapy, especially for individuals who find it difficult to voluntarily create clear mental pictures. By providing an external visual scene, VR might bypass the need for strong internal visualization. However, because this was a study of only one person, more research is needed to see if these results hold true for larger groups or specifically for those with aphantasia.

One Interesting Detail

The VR environment wasn't a high-budget video game; it was created using simple mobile phone photos of a local street, proving that effective therapeutic technology can be built quickly and at a very low cost.
This summary was generated by AI and may contain errors. Always refer to the original paper for accuracy.
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