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Aphantasia Logo
Back to all research
Aphantasia Logo

Building awareness and understanding of aphantasia through research, education, and community support.

About

  • What is Aphantasia?
  • What is Hyperphantasia?
  • Take Assessment
  • Getting Started
  • Newsletter
  • About Us
  • Contact

Community

  • Premium Membership
  • Find support
  • Discussions
  • Events
  • Visualize

For Professionals

  • Overview
  • Free Introduction
  • Counselor Training
  • Educator Training
  • List Your Practice
  • Pricing & Bundles

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  • Articles & Stories
  • Videos & Interviews
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Ask AI About This Paper
Ask AI About This Paper

Rendering aphantasia into the social realm

DOI: 10.1016/j.tics.2025.11.014
Tags:
Theory & DefinitionsMemoryPhantasia
Zeman, A., Digard, B., Happé, F., Levine, B., & Monzel, M. (2026). Rendering aphantasia into the social realm. Trends in Cognitive Sciences. doi:10.1016/j.tics.2025.11.014

Abstract

Inspired by an analogy with ‘game engines’, the software modules that support animations and games, Balaban and Ullman propose that there is a deep-seated distinction between ‘physical simulation’ and ‘graphical rendering’ in the brain, broadly mapping onto the dorsal and ventral streams of visual processing [1]. The developmental pathway giving rise to in silico game engines is very different from the evolutionary history of the human brain, constrained by evolutionary forces. Nevertheless, the analogy is illuminating. Balaban and Ullman suggest that recent findings from people lacking wakeful visual imagery (i.e. with ‘aphantasia’), can be explained with the help of this distinction: intact ‘physical imagery’ allows them to undertake the wide range of tasks that, perhaps surprisingly, are unaffected by aphantasia, for example, tasks involving spatial memory and spatial transformation, while their lack of conscious object imagery is explained by ‘broken rendering’. The suggestion is thought-provoking, but it creates a puzzle. As Balaban and Ullman write, if the ‘physics engine’ can achieve so much, ‘why bother? Why waste time and energy putting paint on a canvas that does not matter?’. We doubt that this elaborate ‘rendering operation’ is epiphenomenal. Nor is it likely to be as effortful as it might be in an artificial model with no evolutionary history. We propose instead that its key function may lie, unexpectedly, in a domain that Balaban and Ullman mention only in passing – the domain of social cognition.

Authors

  • Adam Zeman20
  • Bérengère Digard1
  • Francesca Happé2
  • Brian Levine6
  • Merlin Monzel30

Rendering aphantasia into the social realm

DOI: 10.1016/j.tics.2025.11.014
Tags:
Theory & DefinitionsMemoryPhantasia
Zeman, A., Digard, B., Happé, F., Levine, B., & Monzel, M. (2026). Rendering aphantasia into the social realm. Trends in Cognitive Sciences. doi:10.1016/j.tics.2025.11.014

Abstract

Inspired by an analogy with ‘game engines’, the software modules that support animations and games, Balaban and Ullman propose that there is a deep-seated distinction between ‘physical simulation’ and ‘graphical rendering’ in the brain, broadly mapping onto the dorsal and ventral streams of visual processing [1]. The developmental pathway giving rise to in silico game engines is very different from the evolutionary history of the human brain, constrained by evolutionary forces. Nevertheless, the analogy is illuminating. Balaban and Ullman suggest that recent findings from people lacking wakeful visual imagery (i.e. with ‘aphantasia’), can be explained with the help of this distinction: intact ‘physical imagery’ allows them to undertake the wide range of tasks that, perhaps surprisingly, are unaffected by aphantasia, for example, tasks involving spatial memory and spatial transformation, while their lack of conscious object imagery is explained by ‘broken rendering’. The suggestion is thought-provoking, but it creates a puzzle. As Balaban and Ullman write, if the ‘physics engine’ can achieve so much, ‘why bother? Why waste time and energy putting paint on a canvas that does not matter?’. We doubt that this elaborate ‘rendering operation’ is epiphenomenal. Nor is it likely to be as effortful as it might be in an artificial model with no evolutionary history. We propose instead that its key function may lie, unexpectedly, in a domain that Balaban and Ullman mention only in passing – the domain of social cognition.

Authors

  • Adam Zeman20
  • Bérengère Digard1
  • Francesca Happé2
  • Brian Levine6
  • Merlin Monzel30
Aphantasia Logo

What This Study Is About

This study explores why humans have mental imagery—the ability to picture things in the "mind's eye"—and what happens when it is missing, a condition known as aphantasia. The researchers suggest that while we often think of imagery as a tool for solving physical problems, its most important role might actually be helping us connect with other people and share our life stories.

How They Studied It

This paper is a scientific commentary that brings together findings from many different studies. The authors compared the experiences of people with aphantasia to those with typical imagery and "hyperphantasia" (unusually vivid mental imagery). They looked at how these groups differ in their "autobiographical memory" (the ability to remember personal life events) and their social and emotional lives.

What They Found

The researchers found that while people with aphantasia are perfectly capable of solving logic and spatial puzzles, they often process the social world differently. Key findings include:
  • Memory: People with aphantasia often remember their past as a collection of facts rather than "reliving" the moment.
  • Empathy: They may show a reduced physical response (like a change in heart rate) to scary or emotional stories and can be slower to recognize emotions in others.
  • Social Connection: Aphantasia is more common among people who have difficulty identifying their own feelings or those on the autism spectrum.
  • Career Paths: People with aphantasia are more likely to work in STEM fields (science, technology, engineering, and math), while those with vivid imagery often gravitate toward creative or social professions.

What This Might Mean

This suggests that mental imagery may have evolved to help us revisit and share our experiences, which helps us bond with others. However, the authors emphasize that imagery is just one ingredient in a person's social life. Having aphantasia does not mean a person lacks empathy or creativity; it simply suggests they use different mental tools to navigate the world and connect with those around them.

One Interesting Detail

The researchers used a "game engine" analogy: they suggest the brain has a "physics engine" for calculating how objects move and a "graphics engine" for creating mental pictures. In aphantasia, the physics engine works perfectly, but the graphics engine doesn't produce a visible output.
This summary was generated by AI and may contain errors. Always refer to the original paper for accuracy.
Most-Cited Researchers
Top 10 researchers by number of papers published in Aphantasia
1

Joel Pearson

35
2

Merlin Monzel

30
3

Adam Zeman

20
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Rebecca Keogh

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Martin Reuter

16
6

Juha Silvanto

14
7

Paolo Bartolomeo

11
8

Carla Dance

10
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Jianghao Liu

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Fraser Milton

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